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JavaScript Perlin flames source

Many people have asked me for the uncompressed source of my Perlin flames script. At first I though about keeping it private, so people would have to reverse engineer the compressed code. After all,...

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JsSfx3.2 – JavaScript compression tool updated.

In a previous post, I explained how you can manually optimize JavaScript for size and/or create self-extracting compressed script using JsSfx. Today I release an updated version of JsSfx, which...

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Merry Christmas and a Happy New Year!

Warning: preg_split() [function.preg-split]: Compilation failed: lookbehind assertion is not fixed length at offset 14 in...

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w32 speaking shellcode – Pwn in style

Over the past few weeks I created a new shellcode that uses the Microsoft Speech API to have the target computer say “You got pwned!” over the speakers. Needless to say, the practical applications are...

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Window Zoom Chrome Extension

I’ve released my first Chrome Extension, which allows you to zoom certain HTML element to full window size. This is especially useful with embedded videos: where you can normally choose between...

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JavaScript Mandelbrot fractal rendering engine

Warning: preg_split() [function.preg-split]: Compilation failed: lookbehind assertion is not fixed length at offset 14 in...

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JavaScript 1K poptart cat

I wrote another 1K JavaScript demo: a 1k version of poptart cat. See this site for more information about this meme. Minimization tricks include: storing all sprites in a string by encoding each pixel...

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Transformed polygons fractal rendering engine

I’ve finally had some time to work on a project that renders fractals by repeatedly applying transformations to regular polygons. The code’s not in any state to release (and, sadly, probably will never...

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Web Development on a Chromebook

In December I bought a chromebook. I really love it. It’s quick and simple. However, it does have some stuff to get used to. One of the things is, it’s hard to develop websites with it. During  a...

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Web Development on a Chromebook (2)

Two weeks ago I posted about a web based IDE. And said I’d continue the work. So I did. It took a bit longer than expected (I was busy) but I’ve completed the following improvements: added jQuery, some...

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